How To Make A Button In Adobe Animate
Learn how to create an animated infographic using motion tween, make it move along a custom path and add a pop-up window using the Actions Console.
Import an Adobe Illustrator file in Adobe Animate.
What y'all learned: Import an Adobe Illustrator file into Adobe Animate
- The layer structure in an Illustrator document will be converted into Adobe Animate Timeline layers, so information technology's important to set them upward properly first in Adobe Illustrator. In this case, create ii layers: 1 layer for all the moving objects, and one for all the background objects.
- You'll at present ready the Adobe Breathing file. In the Animate First Screen choose Avant-garde > HTML5 Canvas. Cull the verbal same size as your Illustrator document. In this example, it is 900 by 500 pixels.
- Go to File > Import > Import to Phase. Select your file, make sure Select All Layers is checked, and click Import. Yous see that all objects are placed now, and tin can exist selected separately.
- Before you tin start animating, first lock your Background Layer, because you don't want to move your groundwork contents accidentally. Click the Background Layers lock icon in the Timeline Panel.
Breathing a cloud past making a looping Motion Tween.
What you learned: Make a Movement Tween and animate a cloud
- Select the Pick Tool in the Tools panel. At present select the deject on the Stage, correct-click, and choose Catechumen to Symbol.
- In the Convert to Symbol dialog box, name the symbol Cloud and click OK.
- Now that y'all've got a symbol, yous can starting time animating information technology. First, move the cloud to the starting position, on the left-hand side outside the Stage.
- Double-click on the cloud to go to the cloud symbol's own timeline. You have to go 'inside' this symbol because you'll animate information technology here. You tin can bank check if yous're inside the symbol by looking at the top-left corner of the Adobe Breathing window. If you see Scene 1 > Deject, information technology'due south all okay.
- Now, right-click the cloud and click Create Motion Tween to add a Movement Tween to the Cloud symbol. This allows us to move it from left to right.
- Animate now asks you to convert this cloud to a symbol again. You lot'll be able to animate information technology and so. Yous could have done this before, just actually it'south not really incorrect to do information technology at present. So just click OK.
- Adobe Breathing now automatically adds a Motility Tween to your timeline. This is an animation of one 2nd (but aught happens however).
- Now motility the cloud to the right, outside the Stage.
- Animate has now made an animation. Press Enter or Render to view it. It'll be a very fast animation, because it only takes i second. You lot'll change this in the next step.
- Now make the Motion Tween in the Timeline panel a lot longer by dragging it from the stop position to the right, all the way to sixteen seconds.
- Click Control > Test in the carte du jour bar, to test this picture show in the browser.
Make rotating Move Tween animations.
What you lot learned: Brand rotating Movement Tween animations
- Select the windmill blades on the left with the Selection Tool.
- Right-click and choose Convert to Symbol to convert the blades to a symbol.
- Name the symbol Windmill in the Convert to Symbol dialog box and click OK.
- Double-click the blades to go in the symbol's ain timeline. You should see Scene 1 > windmill at the top left of your window.
- Now right-click the blades over again and choose Create Movement Tween.
- Click OK in the dialog box that appears.
- Now click somewhere in the middle of the Motility Tween in the Timeline Panel.
- Go to the Backdrop panel and blazon ane in the Rotate field. The blades will at present rotate one time, in one second.
- Press Enter to play the Timeline.
- The blades rotate besides fast now, so brand the Motion Tween a bit longer by dragging it from the end position in the Timeline panel to the correct, to 3 seconds.
- Click Control > Test in the bill of fare bar, to examination this movie in the browser.
Make items move along a custom path.
What you learned: Make items move along a custom Motility Path
- The basic steps to movement arrows along a Motion Path are like to animating the objects in the previous video.
- First of all, you need the pipeline Illustrator path in the hereafter. So, select information technology first and copy information technology with Control-C (MacOS) or Command-C (Windows), to use it afterward.
- Select the arrow with the Selection Tool.
- Right-click and choose Catechumen to Symbol to catechumen the arrow to a symbol.
- Proper noun the symbol arrow1 in the Catechumen to Symbol dialog box and click OK.
- At present double-click the arrow to go in the symbol'southward own timeline. You should see Scene 1 > arrow at the top left of your window.
- Now right-click the arrow again and choose Create Movement Tween.
- Click OK in the dialog box that appears.
- Make certain your playhead is at the end of the Motion Tween in the Timeline console and then motion the pointer to the right-hand side of the pipeline on the Stage. Concord Shift when you practise this.
- Test the animation past pressing Enter or Return. The animation is now besides fast, so drag the stop of the Motion Tween in the Timeline Panel to half dozen seconds. That'll be long enough.
- Press Enter again to test the animation speed.
- Select the Move Path on the Stage. At present y'all can swap the Motion Path with the path you've copied before. All you take to practice is going to Edit > Paste.
- Move the path up a fiddling to brand it fit on the main path. Click on information technology and and then move information technology to the right place.
- Press Enter to test the animation. Every bit you can encounter, the arrow is not rotating in the right direction yet. The only thing yous have to do to make this happen, is to select the Motion Tween, and so check the Orient To Path selection in the Properties panel.
- Click on Scene 1 to get dorsum to the main Timeline. You can breathing the other arrow there.
- Click Command > Exam in the menu bar, to exam this film in the browser.
Create interactive buttons and pop-up windows with the Actions panel.
What you learned: Adding interactivity to your document
- In the previous videos, you animated rotating and moving objects. Now you lot'll add interactivity to your document.
- To keep this tutorial equally uncomplicated every bit possible, y'all'll see this new, more than empty document to show you how interactivity works.
- Test this in a browser. Choose Control > Test.
- As you can see, this document contains a looping blitheness. The pop-upwardly opens, closes once more, and and so on. The offset thing to exercise is to add a few stop actions to stop this animation. So you'll add together some actions to the button, so that information technology starts the animation when a user clicks on it.
- In Adobe Breathing, double-click on the pop-up on the right-hand side of the push button.
- Press Enter or Return to test the animation.
- You lot at present run across the pop-up animation, merely want to end information technology in the kickoff frame. Click on the first frame in the Actions layer that is already created.
- Go to Window > Actions to open the Deportment panel. You can add some code here with the Actions Sorcerer.
- Click the Add together Using Sorcerer icon to do this. Now you take to tell Animate what to practice at this position in the timeline. In this instance you have to stop the animation. Scroll downward in the beginning menu, and click End.
- In the adjacent menu click on this Timeline, so on the Adjacent button to go to the next footstep, and now on With this Frame. Click on Finish and Add to add the code.
- Echo these steps for the tenth frame. The animation has to stop there once again, when a user clicks the button. Select the tenth frame in the Timeline panel, click the Add together Using Wizard push button, coil downwardly in the first menu, and click Stop. Click on This Timeline, then Side by side, then With this Frame, and then Finish and Add.
- All Terminate deportment have been added. Click on Scene 1 to go back to Scene 1.
- Before you tin can add interactivity, you must proper noun all symbol instances on the principal Timeline. Click the info button with the Option tool. In the Backdrop panel, type info_button in the Example Proper name field.
- Select the pop-upward case. In the Instance Name field, name it: popup.
- Add the bodily interactivity in the first frame in the actions layer. Click on frame 1 in the Timeline panel, and then access the Deportment panel.
- Click the Add using wizard button. Roll down in the outset menu and click on Play. This causes the pop-upwardly animation to play when yous click the info button. That'due south why you'll click Popup in the side by side field.
- Click Adjacent. Now y'all have to designate the trigger to get-go the animation. This is a Mouse Click, so select On Mouse Click. Since the user will click on the Info_button, you'll select Info_button in the next field. Click Finish and Add.
- The code is at present added to the kickoff frame.
- The interactivity is complete. Exam it in a browser by choosing Command > Test in the Bill of fare bar.
Source: https://helpx.adobe.com/animate/how-to/animated-infographic.html
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